
-- This file become loaded independent by the language of the client, thereby the Localization-Manager has replacements for missing strings.

local L = {}

L["Welcome Message"	  ]	= {"Welcome to the AddOn \'%s\' rev. %d by %s!",ADDON_REALNAME,ADDON_VERSION,ADDON_FOUNDER}
L["Filling playerlist"] = "Currently fillin' the battlegroundlist..."
L["Default Message"]    = {"|cffffff7f%s: ",ADDON_REALNAME}

Localization:getSingleton():AddNewStrings(L,"enUS")